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ADVANCED AI
CYBERWAR XXI - Joint Theater Commander
(CW XXI-JTC) is intended to exploit the
ability of the advanced AI engine developed by Hexagon Interactive Inc. for
AFOSR. This AI simulates the behavior and decision-making process of
individuals (commanders) and populations (military units) under conditions
of stress.
In addition to the conventional "material" aspect of warfare,
CW XXI-JTC emphasizes the "soft"
human factors. The advanced AI used in CW XXI-JTC
can show political maneuvering within each faction's power structure and
other more complex functions. The AI framework is modular and designed to
adapt to unforeseen developments and with limited or untrusted information,
and also in ways that can represent differing cultures, personalities, and
doctrines.
In addition, the computer-generated After Action Reports (AAR) provide an
invaluable tool to evaluate and understand not only what competing planners
decided to do, but also why they acted in the way they did, and what effect
(predictable and unpredictable) their actions may have had at a particular
time and place, and why.
For CW XXI-JTC, the AI was further developed
to work with the features added in this edition of the simulation, such as
the new insurgency-level units and actions.
Hexagon Interactive is also exploring other commercial applications. For
example, the AI engine could help predict investors' behavior in response
to market change; help a corporation plan a novel marketing campaign; or
help emergency services better plan for crises.
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SCREENSHOTS
J7 – CIVIL/MILITARY INFRASTRUCTURE
Used to assign missions that build or disrupt infrastructure.
J8 - JOINT EFFICIENCY
Assigning staff officers to staff slots will increase the efficiency of those J-staffs.
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